Art
3D art starts with sculptures and the the main three-dimensional art forms, changing continuously across different time periods of art history. It’s posses physical space and can be seen from all angles and sides since they are represented in the dimensions of height, breadth, and depth. While two-dimensional art, on the other hand, can only be perceived in dimensions of height and breadth since they are produced on flat surfaces. However, innovative art groups that flourished in the 20th century questioned the traditional idea of fine art by employing unorthodox art mediums to communicate their aesthetics and beliefs. As a result of this process, performance and installation emerged as modern versions of three-dimensional media. With humans made sculptures out of wood and stone. A little, stone-carved female figure from 230,000 years ago was the first preserved art piece. Throughout Europe, similar figures have been discovered. These crudely carved art pieces represented our predecessors’ initial attempts to convey their ideas in tangible form using natural materials. Traditional three-dimensional sculptures that are produced by free standing sculptures, relief sculptures, and etc. There’s different forms of 3D art like papercrafts, digital works, and installations.
Examples


Design
From movies like Toy Story and other films Pixar made. It uses 3D modeling software. 3D modeling software is the type of program that makes it possible for a designer to craft complex, detailed three-dimensional digital objects and worlds for them to inhabit. Images created with this type of software can be as realistic or as cartoony as the designer desires. For a more realistic film example of 3D modeling in action, think of Avatar. With this software it provides a simulated 3D space where the designer can create objects by plugging coordinates into the program and then manipulating the shapes their coordinates create. If this sounds like geometry class to you, that’s because it kinda is—3D modeling is a blend of geometry and design visually represent the images specific coordinates map out. Often, designs start as basic polygons that designers refine into complex shapes using the tools available in their chosen software, like tools that create spline curves and tools for crafting non-rational b-splines. With different 3D modeling software offer different tools, and some are better suited to designers with specific styles and design applications than others. According to Stapel, “CAD is usually used for things that are more industrial, like architectural or industrial designs. 3D meshes are usually a bit more free form, but can also be something very technical.” Over the years movies moved over to 3D models, this is the future of the film industry and the people running it will need workers knowing how to use this software instead of some with no history with it. Jobs focusing on a design will be more needed with the modern world having technology getting more advance compared to the last centuries. And everyone needs to get ready for that to happen with technology becoming more apart of lives than before. We just need to be careful along the way. I myself have my fears about technology and AI replacing designers and artists in the future, it can help us, we just can’t copy of it we can use it as inspiration to keep going and doing what we love.
Examples

